A birthday morning is beginning…

AQUATHE FOUR ELEMENT TREE
Aqua’s Home
A WORLD BY ANGELA

Aqua

The Four Element Tree

It’s Aqua’s fourth birthday.
Today, she will receive her wings.

Chapter One · A birthday morning · By Angela

AQUA’S STORY

Replay a day

Choose a day you’ve reached. It restarts from morning with fresh quests and spells. Your unlocked days stay available.

Played an earlier version?

Earlier versions didn’t remember your days. Enter the last day you already played to restore your replay choices.

FIND YOUR WAY

The academy

Choose a place to explore.

You are here Walk to school to receive your wings.
MAKE YOURSELF AT HOME

How to explore

WalkWASD / Arrows
Walk to a placeClick or tap the ground
Look aroundDrag the scene
ZoomScroll or pinch
Enter a doorwayE / Use
Wide / close viewV
Hover / landSpace
Open the mapM
Choose a power (day five)1–6 / Element buttons
Choose a power action1–4 when its menu is open
Back to elements / stop aimingEsc / Cancel

Start in Aqua’s home on her fourth birthday. Go outside, follow the village path to school and use the glowing circle at the Four Element Tree to receive your wings. Talk to the teacher after receiving your wings. At bedtime, Pearl and the other fairies go home. Return to Aqua’s house and press E or Use beside her canopy bed to sleep. In the morning, meet Pearl outside. On days two, three and four, complete one quest together: collect crystals, gather dew, and recover star seeds. Press E or Use near glowing items, then bring everything back to the tree to begin the evening. Every village house has an interior. On touchscreens, use the left joystick to move and drag with your other finger to look.

After the fifth-birthday rescue, tap Powers to open Aqua’s magic. During a fight, all six attack spells appear together; tap one or press 1–6, then tap a foe. Water balls are 1. Keep moving to dodge, and press Escape or Cancel to stop aiming. Outside combat, Powers opens the full menu: choose an element, then an action. You can prepare a Water shield before approaching enemies. For gardening, click clear ground. Hold a wilted plant with E or Use, then choose Powers → Earth → Heal a held plant. The Stillness and Harmony Rooms keep powers out.

Use Days in the top bar, or Replay a day on the welcome screen, to restart any day you’ve reached. Your unlocked days are remembered in this browser. Replaying an earlier day keeps later days available.

World & characters by Angela
Original score: “Branches of Light”

CHAPTER ONE · AQUA

THE SOUND OF AQUA’S WORLD

Lanterns of the Academy

Two original themes follow your adventure: soft piano and harp inside; flowing flute and strings among the trees. The music blends gently as you enter and leave buildings.

Press Play music, or start exploring.

Training with Wave

Hold the button, or hold Space or Enter while it is selected. Release when asked to breathe out.

Homework together